Changes List


<< Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 Next >>

#
Type
Change
682
code
Houses having healing chambers in them means they can be Remembered and IT'd to now.
681
code
Additional room cost is 1mil
680
code
-c- before you build it. I'll show an example on discord Updates
679
code
Houses can now add rooms all directions. Do not build a room in the exit/entrance of your house or you're fucked, you wont be able to leave until an immortal fixes it.. So please pick the direction in which you wish your door to be before
678
code
Houses when made now are also personal healing chambers
677
skill
Adjusted the variables of damage for some skills.
676
skill
Fixed small memory leaks with kick punch and direct.
675
build
Namekian Shopkeeper now accept stuff at night
674
skill
Added Parry back in
673
code
On namek there is no longer night, and if there is, you can see it doesn't matter.
672
skill
Removed the STR requirement for Block and instead changed it to CON
671
skill
SBC and Kame updated.
670
skill
Parry Block and dodge updated.
669
skill
Masenko fixed.
668
skill
Tribeam fixed
667
code
Introducing movement lag to simulate distance. Walk is slow, flying is faster than walking, and spacepods are a set rate until I make an upgrade system.
666
code
leaderboard now shows clan data. Some listings are hidden until values are higher than zero.
665
database
The backbone of the clan data being exported to SQL is now finished.
664
code
Cleaned up quest generation.
663
code
The mud now has 100000000000000 vnums object nums, and mobile numbers. No snippet used.
662
code
Create command now makes perfect rectangles.
661
build
You will no longer get stuck on Namek or Yardrat
660
code
slowed down combat.
659
code
Cleaned up Turn to Candy skill.
658
code
leaderboard is once again updating on save. It was removed due to a stability issue that has been patched.