Changes List


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#
Type
Change
1532
code
raid mobs now are stronger, and have randomized armor like mobs on the worldmap.
1531
build
removed safe flag from room 31825
1530
code
Fixed housing code, it will now properly remove safe rooms exits and all other things asocited with your home.
1529
code
Fixed exp calculations
1528
code
fixed a crash bug regarding artifacts, artifacts were still being produced when when a player was wearing/carrying one already.
1527
code
Cleaned the update function for the mud, removed the old space system, as well as the updating of ships that don't exist..
1526
code
You can no longer see the map while sleeping.
1525
code
Fixed a crash bug with raids regarding offset room vnums.
1524
code
Fixed a bug with Raids spawning an extra Vegeta instead of an Saibaman
1523
code
Buffer overflows bug with maps + speedwalking fixed
1522
code
raid drops now have a chance of doing more than 1 drop.
1521
code
landrocks at night are now the proper color.
1520
code
default map size added to character creation.
1519
code
now no matter what size your map is, the number of the room will always display below the map.
1518
code
values for mapxx and mapyy size added to pfile.
1517
code
setmapsize command created
1516
code
quest generation changed.
1515
code
Quest items now only show up on maps if their yours.
1514
code
Quest bug for not recieving quests or quest master has no quests at this time should be fixed now.
1513
code
Simplified map colorizations
1512
code
rewrote how the maps interprets exits and room links.
1511
code
rewrote open world map code.
1510
code
maps now print faster than before, and buffer sizes have been increased
1509
code
maps now 200x80
1508
code
increased title length from 50 characters to sometihng a little longer.