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Subject: RAIDING
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- Raid odds must be kept even, defenders can outnumber raiders. If a defender
logs off and the attacker has already come out, they can stay out. A good
idea would be to when you log on, ASK if your being raided and not just log off
Incase you screw your clan over by adding another attacker.
 
- Raids must be seperated by an hr at least. Meaning if you raid a clan, that
clan can't be raided again by anyone for another hour.
 
- Clan deities count as 3 defenders, ONLY WHEN THEY'RE IN SEMI. A deity thats
just online does not count as a defender.
- Logging off in another clans HQ, is illegal. This only includes CLAN HQ's. Not
neutral pk zones(MHQ,Turks etc.). If you're caught doing this, your character will
be destroyed, and/or your clan raidbanned. This is NOT a hard rule, anyone who isn't
braindead can follow this.
- Unclanned cannot raid clan HQ's, stepping onto the dock is raiding.
- After a raid, all ships must be moved off the raided HQ's dock, to prevent spam raiding.
- If a defender switches, that counts as ONE character being on, if that alt steps
into the HQ to defend, that alt now counts as 1, so the total between the two
characters is now 2, not 3, so the defend would be a 2v1 so the raiders can bring
another person on.
 - Any clan that does not have a HQ cannot raid or defend another HQ, no matter what the leader says
- IF two clans land at the dock of another clan the clan the activates the raiding log will be declared the raiding clan and the other clan will be forced to leave.